Ted Bendixson iOS Development

Ted Bendixson

Professional iOS Developer

Ted Bendixson

Ted Bendixson

iOS Developer

I’m an experienced mobile software engineer (4 years thus far) with plenty of my own apps and client apps available on the App Store. I know what kind of development timeline you’ll need for your project, how to deal with Apple, and best of all, how to design a product so people will actually use it.

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From My Blog

Finally Updated Skate Dice iOS App

It has been nearly two years in the making, but we finally got a chance to update our most popular iPhone app, Skate Dice. The changes weren’t at all drastic. We weren’t trying for that. We simply wanted to overhaul the older graphical style. When we first launched... read more

Lessons from launching my first iPhone app

So I guess technically I’m an entrepreneur. I tried to escape it, but this is just in my blood. About four years ago, I was weighing whether I should go to graduate school or keep working on an app idea I had. Little did I know, the app idea would blossom into a... read more

What is Grandfather?

Grandfather is the name of a 2D puzzle platformer game I’ve been working on since November of last year. It has been a somewhat harrowing adventure, putting in all of this work while also working a full time job, but things are starting to come together. For one, I... read more

SpriteKit Designer’s Red X Problem

How many of you have gotten this? You want to add a sprite to your level that represents nothing more than the physics boundary of something like a wall or a floor. So you figure you’ll add in one big clear sprite with no texture, something you can put colored... read more

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